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Watchdogs

Whilst working as a team at Spov, we created an intro cinematic for the Ubisoft game, Watchdogs. The concept for the game was based around hackers and cyber attacks, controlled technology that we use in everyday life.

Project lead at Spov, Miles Christensen, came up with a look and style for the project and asked me to tackle the 3D camera move, travelling at a microscopic level through the phone and laptop. This was to portray the viewer travelling with the data until we reached a person whose identity could be stolen. 

Duties & Responsibilities

Duties & Responsibilities

Skills - 3D Camera move at a microscopic level through the mobile phone and through the laptop.

Software - Cinema 4D, After Effects, P Connector, MoGraph.

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Credits

Credits


Client: Ubisoft Montreal

Produced by: Spov

Project Lead / Concept Design & Visualisation: Miles Christensen
Technical Director: Julio Dean

3D Design & Animation: Julio Dean, Mantas Grigaitis
Design & Animation:  Kieran Gee-Finch, Andrea Braga, Adam Roche
Compositing: Miles Christensen, Kieran Gee-Finch
Producer: Emma Middlemiss